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Super Match Deluxe

Super Match Deluxe

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Devlog

  • Fast moving objects in game physics
    February 21, 2024 by raphaklaus#godot
    I want to share a a tip here that could serve as an advice for those trying to make any game that have fast moving objects (like balls, bullets, etc). Use. The. Freaking. Ray.Cast/Shape. Seriously. Yo... Continue reading
  • Long time no see...
    January 15, 2024 by raphaklaus
    After 3 years I have resurface :D Quite lot of things made me hault this project, especially personal problems. Now I feel ready to work on this again. I want to finish this game as a tribute to the p... Continue reading
  • Level management + small fixes
    February 04, 2021 by raphaklaus
    * Added a level management system * Level is now per scene * Added new level by @missingfox * Adjusted the floor height of the first level * Dash animation now fixed with the sprite due to the charact... Continue reading
  • Player UI, new character, small fixes
    January 27, 2021 by raphaklaus
    * Added 2-player UI * Added menu BGM by Loner * Removed odd color modulate in the game background * Added new character. Now there are 3 of them! * Changed controls a bit to make it easier to deal wi... Continue reading
  • Animation fixes, 2 player UI, SFX and more
    January 27, 2021 by raphaklaus
    * Fixed some buggy animations * Created proper character selection screen for the versus mode * Included music during the match by Loner * Added UI sound effects * Started a confetti particle effect i... Continue reading
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